Star Seraph Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Star Seraph Sage
N Rarity
Star Seraph Sage
N Rarity
Star Seraph Sage
LIGHT 4
Star Seraph Sage
  • ATK:

  • 1600

  • DEF:

  • 1400


Once per turn: You can send 1 Spell Card from your hand to the Graveyard; Special Summon 1 "Star Seraph" monster from your hand.

R Rarity
Star Seraph Scale
R Rarity
Star Seraph Scale
R Rarity
Star Seraph Scale
LIGHT 4
Star Seraph Scale
  • ATK:

  • 1500

  • DEF:

  • 900


When this card is Special Summoned: You can Special Summon 1 "Star Seraph" monster from your hand, then you can place 1 LIGHT monster from your Graveyard on top of your Deck. An Xyz Monster that was Summoned using 3 or more monsters, including this card on the field, as Xyz Materials gains this effect. ● Once per turn, while this card has Xyz Material, if a monster(s) is Special Summoned from the hand, immediately draw 1 card.

UR Rarity
Star Seraph Scepter
UR Rarity
Star Seraph Scepter
UR Rarity
Star Seraph Scepter
LIGHT 4
Star Seraph Scepter
  • ATK:

  • 1800

  • DEF:

  • 400


When this card is Normal or Special Summoned: You can add 1 "Star Seraph" monster from your Deck to your hand, except "Star Seraph Scepter". An Xyz Monster that was Summoned using 3 or more monsters, including this card on the field, as materials gains this effect. ● When it is Xyz Summoned: You can target 1 other card on the field; destroy it, and if you do, you can draw 1 card.

R Rarity
Star Seraph Scout
R Rarity
Star Seraph Scout
R Rarity
Star Seraph Scout
LIGHT 4
Star Seraph Scout
  • ATK:

  • 1200

  • DEF:

  • 1800


When this card is Normal Summoned: You can Special Summon 1 "Star Seraph" monster from your hand.

SR Rarity
Star Seraph Sovereignty
SR Rarity
Star Seraph Sovereignty
SR Rarity
Star Seraph Sovereignty
LIGHT 4
Star Seraph Sovereignty
  • ATK:

  • 800

  • DEF:

  • 2000


Cannot be used as material for an Xyz Summon, except for an Xyz Summon that uses 3 or more monsters as material. If you Normal or Special Summon a "Star Seraph" monster(s), except during the Damage Step: You can Special Summon this card from your hand, and if you do, draw 1 card, then you can Special Summon it if it is a "Star Seraph" monster.

UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

UR Rarity
Mystical Space Typhoon
UR Rarity
Mystical Space Typhoon
UR Rarity
Mystical Space Typhoon
Spell Quick
Mystical Space Typhoon

    Target 1 Spell/Trap on the field; destroy that target.

    SR Rarity
    Shadow-Imprisoning Mirror
    SR Rarity
    Shadow-Imprisoning Mirror
    SR Rarity
    Shadow-Imprisoning Mirror
    Trap Continuous
    Shadow-Imprisoning Mirror

      Negate all DARK monster effects activated on the field or in the Graveyard.

      SR Rarity
      Treacherous Trap Hole
      SR Rarity
      Treacherous Trap Hole
      SR Rarity
      Treacherous Trap Hole
      Trap Normal
      Treacherous Trap Hole

        If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets.

        Extra Deck

        UR Rarity
        Abyss Dweller
        UR Rarity
        Abyss Dweller
        UR Rarity
        Abyss Dweller
        WATER
        Abyss Dweller
        • ATK:

        • 1700

        • DEF:

        • 1400


        2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.

        SR Rarity
        Drill Driver Vespenato
        SR Rarity
        Drill Driver Vespenato
        SR Rarity
        Drill Driver Vespenato
        EARTH
        Drill Driver Vespenato
        • ATK:

        • 2500

        • DEF:

        • 2100


        2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.

        UR Rarity
        Fairy Cheer Girl
        UR Rarity
        Fairy Cheer Girl
        UR Rarity
        Fairy Cheer Girl
        LIGHT
        Fairy Cheer Girl
        • ATK:

        • 1900

        • DEF:

        • 1500


        2 Level 4 Fairy-Type monsters You can detach 1 Xyz Material from this card; draw 1 card. You can only use this effect of "Fairy Cheer Girl" once per turn.

        UR Rarity
        Number 102: Star Seraph Sentry
        UR Rarity
        Number 102: Star Seraph Sentry
        UR Rarity
        Number 102: Star Seraph Sentry
        LIGHT
        Number 102: Star Seraph Sentry
        • ATK:

        • 2500

        • DEF:

        • 2000


        3 Level 4 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; halve its ATK, also, negate its effects. If this face-up card on the field would be destroyed, you can detach all of its Xyz Materials instead. If you do, any battle damage you take this turn is halved.

        R Rarity
        Photon Papilloperative
        R Rarity
        Photon Papilloperative
        R Rarity
        Photon Papilloperative
        LIGHT
        Photon Papilloperative
        • ATK:

        • 2100

        • DEF:

        • 1800


        2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster on the field; change it to face-up Attack Position, and if you do, it loses 600 ATK.

        UR Rarity
        Stellarknight Delteros
        UR Rarity
        Stellarknight Delteros
        UR Rarity
        Stellarknight Delteros
        LIGHT
        Stellarknight Delteros
        • ATK:

        • 2500

        • DEF:

        • 2100


        3 Level 4 monsters While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the Graveyard: You can Special Summon 1 "tellarknight" monster from your hand or Deck.

        UR Rarity
        Ultimate Leo Utopia Ray
        UR Rarity
        Ultimate Leo Utopia Ray
        UR Rarity
        Ultimate Leo Utopia Ray
        LIGHT
        Ultimate Leo Utopia Ray
        • ATK:

        • 2500

        • DEF:

        • 2000


        3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.

        UR Rarity
        ZW - Leo Arms
        UR Rarity
        ZW - Leo Arms
        UR Rarity
        ZW - Leo Arms
        LIGHT
        ZW - Leo Arms
        • ATK:

        • 3000

        • DEF:

        • 1200


        2 Level 5 monsters This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if a monster attacked this turn while equipped with this card: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make a second attack, on an opponent's monster, during this Battle Phase.

        Popular Skills

        Barian Battlemorph! The Barians' White Shield: 90%
        Barian Battlemorph - Chaos Seraph: 10%
        Barian Battlemorph! The Barians' White Shield

        Need 17 UR

        UR Rarity
        Star Seraph Scepter3 card
        UR Rarity
        Effect Veiler2 card
        UR Rarity
        Ghost Mourner & Moonlit Chill2 card
        UR Rarity
        Abyss Dweller1 card
        UR Rarity
        Number 102: Star Seraph Sentry1 card
        UR Rarity
        Stellarknight Delteros1 card
        UR Rarity
        Ultimate Leo Utopia Ray1 card
        UR Rarity
        ZW - Leo Arms1 card
        UR Rarity
        Book of Moon2 card
        UR Rarity
        Forbidden Droplet2 card
        UR Rarity
        Necrovalley1 card

        Main: 20 Extra: 9

        N Rarity
        Star Seraph Sage
        N Rarity
        Star Seraph Sage
        Star Seraph Sage
        LIGHT 4
        Star Seraph Sage
        • ATK:

        • 1600

        • DEF:

        • 1400


        Once per turn: You can send 1 Spell Card from your hand to the Graveyard; Special Summon 1 "Star Seraph" monster from your hand.


        N Rarity
        Star Seraph Sage
        N Rarity
        Star Seraph Sage
        Star Seraph Sage
        LIGHT 4
        Star Seraph Sage
        • ATK:

        • 1600

        • DEF:

        • 1400


        Once per turn: You can send 1 Spell Card from your hand to the Graveyard; Special Summon 1 "Star Seraph" monster from your hand.


        R Rarity
        Star Seraph Scale
        R Rarity
        Star Seraph Scale
        Star Seraph Scale
        LIGHT 4
        Star Seraph Scale
        • ATK:

        • 1500

        • DEF:

        • 900


        When this card is Special Summoned: You can Special Summon 1 "Star Seraph" monster from your hand, then you can place 1 LIGHT monster from your Graveyard on top of your Deck. An Xyz Monster that was Summoned using 3 or more monsters, including this card on the field, as Xyz Materials gains this effect. ● Once per turn, while this card has Xyz Material, if a monster(s) is Special Summoned from the hand, immediately draw 1 card.


        R Rarity
        Star Seraph Scale
        R Rarity
        Star Seraph Scale
        Star Seraph Scale
        LIGHT 4
        Star Seraph Scale
        • ATK:

        • 1500

        • DEF:

        • 900


        When this card is Special Summoned: You can Special Summon 1 "Star Seraph" monster from your hand, then you can place 1 LIGHT monster from your Graveyard on top of your Deck. An Xyz Monster that was Summoned using 3 or more monsters, including this card on the field, as Xyz Materials gains this effect. ● Once per turn, while this card has Xyz Material, if a monster(s) is Special Summoned from the hand, immediately draw 1 card.


        R Rarity
        Star Seraph Scale
        R Rarity
        Star Seraph Scale
        Star Seraph Scale
        LIGHT 4
        Star Seraph Scale
        • ATK:

        • 1500

        • DEF:

        • 900


        When this card is Special Summoned: You can Special Summon 1 "Star Seraph" monster from your hand, then you can place 1 LIGHT monster from your Graveyard on top of your Deck. An Xyz Monster that was Summoned using 3 or more monsters, including this card on the field, as Xyz Materials gains this effect. ● Once per turn, while this card has Xyz Material, if a monster(s) is Special Summoned from the hand, immediately draw 1 card.


        UR Rarity
        Star Seraph Scepter
        UR Rarity
        Star Seraph Scepter
        Star Seraph Scepter
        LIGHT 4
        Star Seraph Scepter
        • ATK:

        • 1800

        • DEF:

        • 400


        When this card is Normal or Special Summoned: You can add 1 "Star Seraph" monster from your Deck to your hand, except "Star Seraph Scepter". An Xyz Monster that was Summoned using 3 or more monsters, including this card on the field, as materials gains this effect. ● When it is Xyz Summoned: You can target 1 other card on the field; destroy it, and if you do, you can draw 1 card.


        UR Rarity
        Star Seraph Scepter
        UR Rarity
        Star Seraph Scepter
        Star Seraph Scepter
        LIGHT 4
        Star Seraph Scepter
        • ATK:

        • 1800

        • DEF:

        • 400


        When this card is Normal or Special Summoned: You can add 1 "Star Seraph" monster from your Deck to your hand, except "Star Seraph Scepter". An Xyz Monster that was Summoned using 3 or more monsters, including this card on the field, as materials gains this effect. ● When it is Xyz Summoned: You can target 1 other card on the field; destroy it, and if you do, you can draw 1 card.


        UR Rarity
        Star Seraph Scepter
        UR Rarity
        Star Seraph Scepter
        Star Seraph Scepter
        LIGHT 4
        Star Seraph Scepter
        • ATK:

        • 1800

        • DEF:

        • 400


        When this card is Normal or Special Summoned: You can add 1 "Star Seraph" monster from your Deck to your hand, except "Star Seraph Scepter". An Xyz Monster that was Summoned using 3 or more monsters, including this card on the field, as materials gains this effect. ● When it is Xyz Summoned: You can target 1 other card on the field; destroy it, and if you do, you can draw 1 card.


        R Rarity
        Star Seraph Scout
        R Rarity
        Star Seraph Scout
        Star Seraph Scout
        LIGHT 4
        Star Seraph Scout
        • ATK:

        • 1200

        • DEF:

        • 1800


        When this card is Normal Summoned: You can Special Summon 1 "Star Seraph" monster from your hand.


        SR Rarity
        Star Seraph Sovereignty
        SR Rarity
        Star Seraph Sovereignty
        Star Seraph Sovereignty
        LIGHT 4
        Star Seraph Sovereignty
        • ATK:

        • 800

        • DEF:

        • 2000


        Cannot be used as material for an Xyz Summon, except for an Xyz Summon that uses 3 or more monsters as material. If you Normal or Special Summon a "Star Seraph" monster(s), except during the Damage Step: You can Special Summon this card from your hand, and if you do, draw 1 card, then you can Special Summon it if it is a "Star Seraph" monster.


        SR Rarity
        Star Seraph Sovereignty
        SR Rarity
        Star Seraph Sovereignty
        Star Seraph Sovereignty
        LIGHT 4
        Star Seraph Sovereignty
        • ATK:

        • 800

        • DEF:

        • 2000


        Cannot be used as material for an Xyz Summon, except for an Xyz Summon that uses 3 or more monsters as material. If you Normal or Special Summon a "Star Seraph" monster(s), except during the Damage Step: You can Special Summon this card from your hand, and if you do, draw 1 card, then you can Special Summon it if it is a "Star Seraph" monster.


        UR Rarity
        Effect Veiler
        UR Rarity
        Effect Veiler
        Effect Veiler
        LIGHT 1
        Effect Veiler
        • ATK:

        • 0

        • DEF:

        • 0


        During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


        UR Rarity
        Effect Veiler
        UR Rarity
        Effect Veiler
        Effect Veiler
        LIGHT 1
        Effect Veiler
        • ATK:

        • 0

        • DEF:

        • 0


        During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


        UR Rarity
        Ghost Mourner & Moonlit Chill
        UR Rarity
        Ghost Mourner & Moonlit Chill
        Ghost Mourner & Moonlit Chill
        WIND 3
        Ghost Mourner & Moonlit Chill
        • ATK:

        • 0

        • DEF:

        • 1800


        If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.


        UR Rarity
        Ghost Mourner & Moonlit Chill
        UR Rarity
        Ghost Mourner & Moonlit Chill
        Ghost Mourner & Moonlit Chill
        WIND 3
        Ghost Mourner & Moonlit Chill
        • ATK:

        • 0

        • DEF:

        • 1800


        If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.


        UR Rarity
        Book of Moon
        UR Rarity
        Book of Moon
        Book of Moon
        Spell Quick
        Book of Moon

          Target 1 face-up monster on the field; change that target to face-down Defense Position.


          UR Rarity
          Book of Moon
          UR Rarity
          Book of Moon
          Book of Moon
          Spell Quick
          Book of Moon

            Target 1 face-up monster on the field; change that target to face-down Defense Position.


            UR Rarity
            Forbidden Droplet
            UR Rarity
            Forbidden Droplet
            Forbidden Droplet
            Spell Quick
            Forbidden Droplet

              Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




              Tag(s):

              UR Rarity
              Forbidden Droplet
              UR Rarity
              Forbidden Droplet
              Forbidden Droplet
              Spell Quick
              Forbidden Droplet

                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                Tag(s):

                UR Rarity
                Necrovalley
                UR Rarity
                Necrovalley
                Necrovalley
                Spell Field
                Necrovalley

                  All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


                  R Rarity
                  Protector of The Agents - Moon
                  R Rarity
                  Protector of The Agents - Moon
                  Protector of The Agents - Moon
                  LIGHT
                  Protector of The Agents - Moon
                  • ATK:

                  • 1800

                  • LINK-2

                  Link Arrow:

                  Right

                  Bottom-Right


                  2 Fairy monsters If this card is Link Summoned: You can send 1 "The Sanctuary in the Sky" or 1 card that mentions it from your Deck to the GY, or if "The Sanctuary in the Sky" is on the field or in either GY, you can add 1 "The Agent of Mystery - Earth" from your Deck or GY to your hand instead. You can Tribute 1 Fairy monster, then target 1 card your opponent controls; destroy it. You can only use each effect of "Protector of The Agents - Moon" once per turn.


                  UR Rarity
                  Abyss Dweller
                  UR Rarity
                  Abyss Dweller
                  Abyss Dweller
                  WATER
                  Abyss Dweller
                  • ATK:

                  • 1700

                  • DEF:

                  • 1400


                  2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                  SR Rarity
                  Evilswarm Exciton Knight
                  SR Rarity
                  Evilswarm Exciton Knight
                  Evilswarm Exciton Knight
                  LIGHT
                  Evilswarm Exciton Knight
                  • ATK:

                  • 1900

                  • DEF:

                  • 0


                  2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                  UR Rarity
                  Number 102: Star Seraph Sentry
                  UR Rarity
                  Number 102: Star Seraph Sentry
                  Number 102: Star Seraph Sentry
                  LIGHT
                  Number 102: Star Seraph Sentry
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  3 Level 4 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; halve its ATK, also, negate its effects. If this face-up card on the field would be destroyed, you can detach all of its Xyz Materials instead. If you do, any battle damage you take this turn is halved.


                  N Rarity
                  Number 69: Heraldry Crest
                  N Rarity
                  Number 69: Heraldry Crest
                  Number 69: Heraldry Crest
                  LIGHT
                  Number 69: Heraldry Crest
                  • ATK:

                  • 2600

                  • DEF:

                  • 1400


                  3 Level 4 monsters When this card is Special Summoned: Negate the effects of all other face-up Xyz Monsters currently on the field. You can target 1 other face-up Xyz Monster on the field; until the End Phase, this card's name and original effect become the same as that monster. You can only use this effect of "Number 69: Heraldry Crest" once per turn.


                  R Rarity
                  Photon Papilloperative
                  R Rarity
                  Photon Papilloperative
                  Photon Papilloperative
                  LIGHT
                  Photon Papilloperative
                  • ATK:

                  • 2100

                  • DEF:

                  • 1800


                  2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster on the field; change it to face-up Attack Position, and if you do, it loses 600 ATK.


                  UR Rarity
                  Stellarknight Delteros
                  UR Rarity
                  Stellarknight Delteros
                  Stellarknight Delteros
                  LIGHT
                  Stellarknight Delteros
                  • ATK:

                  • 2500

                  • DEF:

                  • 2100


                  3 Level 4 monsters While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the Graveyard: You can Special Summon 1 "tellarknight" monster from your hand or Deck.


                  UR Rarity
                  Ultimate Leo Utopia Ray
                  UR Rarity
                  Ultimate Leo Utopia Ray
                  Ultimate Leo Utopia Ray
                  LIGHT
                  Ultimate Leo Utopia Ray
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.


                  UR Rarity
                  ZW - Leo Arms
                  UR Rarity
                  ZW - Leo Arms
                  ZW - Leo Arms
                  LIGHT
                  ZW - Leo Arms
                  • ATK:

                  • 3000

                  • DEF:

                  • 1200


                  2 Level 5 monsters This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if a monster attacked this turn while equipped with this card: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make a second attack, on an opponent's monster, during this Battle Phase.



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